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[VFX/Timeline] Wrap Mode Loop is only playing VFX once
Step to repro:- Create a simple setup of Timeline using VFX Control Track- Change the Playable director to Wrap mode "Loop"- Play wi... Read more
IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps:1. Open the attached project2. Go to File > Build Settings3. Press Build in the Build Settings window Expected... Read more
MissingReferenceException is thrown when calling Object.Destroy from a U...
Reproduction steps:1. Open the attached 'Issue #1231781' project2. Open the 'SampleScene'3. Enter Play mode4. Click on the 'Click he... Read more
Editor crashes when enabling a certain gameObject
Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more
Articulated hand mesh is stuck at its initial position when using Window...
How to reproduce:1. Open the attached project "HoloLens2HandTracking.zip"2. Build And Run the project on HoloLens 2 Expected results... Read more
Async/await makes the Editor hang indefinitely
How to reproduce:1. Open the attached "Deadlock test" project2. In the Project window, Right Click -> Create -> Bug -> Samp... Read more
[Oculus] TryGetAvailableDisplayRefreshRates does not return available re...
Reproduction steps:1. Open the attached "1422423.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe the Con... Read more
XR Interactor Reticle Visual not working with UI
I'm trying to create a reticle object using XR Interaction Toolkit for both 3D and UI interaction. I've setup my scene just as descr... Read more
[Landed] Toggling "Optimize Mesh Data" in Project Settings doesn't inval...
Reproduction steps:1. Open the attached "OptimizeMeshData" project2. Open Project Settings and enable "Optimize Mesh Data"3. Open th... Read more
UIToolkit draws red into blue and alpha channels on some Adreno GPUs
On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs:Adren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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