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[Probuilder] Cannot connect 2 edges on one side of the Arch's face when ...
How to reproduce:1. Open the user's attached "Spin_Splat_B.zip" project2. Open the "SampleScene" Scene3. Make sure the Probuilder ta... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more
Background task windows are opened when importing large packages or buil...
Reproduction steps:1. Open new Unity HDRP project2. Import "The Heretic: Digital Human" package3. Observe the taskbar Alternative re... Read more
Crash on NetworkDriver/Concurrent:BeginSend when adding NetworkStreamInG...
Reproduction steps:1. Open the attached project ("1262558.zip")2. Open "SampleScene"3. Enter Play mode Reproducible with: 2019.4.3f1... Read more
Errors thrown due to EditorWindow.OnFocus do not generate a stacktrace w...
How to reproduce:1. Open attached project "case1263320.zip"2. In menu bar open Tools -> My Editor Window3. Clear console errors4.... Read more
The "Component Name (Removed)" title bar in the Inspector is not cleared...
When a component is removed from the Prefab instance and it is unpacked then "Components label (Removed )" appears in the inspector.... Read more
[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...
Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached VideoBoundsMeshRoot Bone ... Read more
Collider OnCollisionExit/OnTriggerExit are not called when collider is d...
How to reproduce:1. Open attached "New Unity Project (29)" project2. Enter Play mode3. Move Disabled cube into a green cube and enab... Read more
Breaking internal EditorWindow API change in MakeModal
Original Issue - Escalated, i think this is fixed correct?----Hello, We have received complaints that some of Bolt windows doesn't s... Read more
Editor lags/drops in performance with EditorApplication.Internal_CallUpd...
Reproduction steps:1. Open attached project "CustomInspector.zip"2. Enter Play Mode3. Observe Profiler window Expected result: No dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code