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1
votes
By Design
2
votes
Duplicate

Directional Lightmaps produce green/white artefacts for specific scene

Progressive Lightmapper

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Oct 07, 2015

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Version/s: 5.2.1p2

Duplicate: http://issuetracker.unity3d.com/issues/gi-lightmapping-artifacts To reproduce:1. Open attached project (Blender is requir... Read more

1
votes
Fixed

Physics 2D Raycaster triggers events on objects that are behind the camera

UI

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Sep 08, 2015

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Version/s: 5.1.1f1

Reproduction steps:1. Open the attached project2. Open the "mainscene" scene3. Set the main camera to orthographic, enable the attac... Read more

2
votes
Fixed

Editor crashes at VertexBufferD3D9::EndWriteVertices or CreateDirect3D11...

Graphics - General

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Sep 25, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open the scene "PianoHero" in "Assets\Game\Scenes\PianoHero 3\PianoHero"2. Press "Play"3. After the scene loads, pre... Read more

0
votes
Fixed
0
votes
Fixed

[Canvas] Destroying canvas causes memory leak

UI

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Oct 09, 2015

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Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Open and play the "GUILeak" scene3. There is a "GUILeak" object in the scene that will... Read more

6
votes
Fixed

[Projector] Projectors renders twice per affected object if there is any...

Camera

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Sep 30, 2015

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Version/s: 5.2.1f1

To reproduced:1.Create new project, import attached "repro" package.2.Open and play "repro" scene, notice projected blue box on plan... Read more

0
votes
Not Reproducible

ParticleSystem>Collision: Enable Dynamic Colliders has no effect

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem>Collision: Enable Dynamic Colliders has no effect 1. What happenedParticleSystem>Collision: Enable Dynamic Coll... Read more

0
votes
Not Reproducible

ParticleSystem>Collision: Max Collision Shapes fail for values greater t...

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem>Collision: Max Collision Shapes fail for values greater than 1 1. What happenedParticleSystem>Collision: If Max... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores original startSpeed setting

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores original startSpeed setting 1. What happenedParticleSystem.Emit(params,count) ignores orig... Read more

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