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[Android] Huge GfxDriver size increase when animating UI
Steps to reproduce:1. Open user-supplied project2. Build and run the app with the profiler attached3. Notice the Memory -> GfxDri... Read more
[Android][Mali]Screen sides is rendered black when using post-processing...
Steps to reproduce:1. Open user's attached project "ShaderTest.7z"2. Build it to Android3. Notice the sides of the screen are black ... Read more
[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...
Reproduction steps:1. Open the attached project ("NativeArrays.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Insp... Read more
Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...
To reproduce:1. Open attached project ("case_1263649.zip")2. Enter Play mode3. In the Game view window click "Check Collisions" butt... Read more
[Android][Vulkan] Using CustomRenderTexture Result in Black Screen nothi...
Steps to reproduce:1. Open user's attached project "New Unity Project.zip"2. Build it to Android3. Notice the black screen Expected ... Read more
Dragging is laggy with slow movements in the Behaviour Tree Editor
How to reproduce:1. Open the "1263427_repro" project2. Go to AI -> Generate Test Tree3. Double click on the "TestTree" asset from... Read more
[Shader Graph] ctrl+s shortcut does not save the graph
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, make a change... Read more
[ShaderGraph] Create Node shortcut is hard binded to Space key. Have Sho...
How to reproduce:1. Open attached project "SGBugs.zip"2. Open Edit -> Shortcuts3. Search for 'Shader Graph' -> 'Create Node' s... Read more
[ShaderGraph] Create Node panel is not closed when Escape key is pressed
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Navigating with arrow keys in Create Node panel does not w...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code