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[Linux] "Sending message header failed (11)" Warning in Console when op...
How to reproduce: 1. Open any project 2. Navigate to Analysis > Profiler (Standalone) 3. Close the Standalone Profiler 4. Observe Co... Read more
[Backport] DLL with Define Constraint included in BuildPlayerOptions.ext...
Steps to reproduce: 1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip") 2. In the menu bar click ... Read more
[Backport] Scheduled items, asynchronous tasks, and Update() are not run...
Reproduction steps: 1. Open user's project "UI Toolkit Modal.zip" 2. Click on Test/Main Window in the top toolbar 3. Click on the "S... Read more
[Backport] [Android] Building app using "Ctrl + B" shortcut uses the las...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings window (File > Build Settings...) 3. Check the "Build App Bu... Read more
[Backport] MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time --it works when installi... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more
[Backport] [UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
[UIToolkit] TrackPropertyValue isn't called more than once when changing...
How to reproduce: 1. Open the user's attached "2022 testing" project 2. Open the "SampleScene" Scene 3. Select the "Testy" GameObjec... Read more
The Editor crashes when loading a scene
Reproduction steps: 1. Open the user's attached project 2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected... Read more
[Backport] Regression in time taken to enter Play Mode caused by asset d...
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
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