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Cannot undo Terrain settings
Steps to reproduce : - create a new Terrain - go to Settings and modify one of the options - press ctrl+z and notice the action of... Read more
Linear limit in configurable joint is ignored when it is attached to gam...
Reproduction steps: 1. Open project attached (Bug Example 1.rar) 2. Press play. Expected result: Object on configurable joint will ... Read more
Unity appears to hang when applying certain Texture import settings on A...
Steps to reproduce: 1. Open attached project 2. Switch platform to Android -Editor freezes Result: Unity freezes when trying to cha... Read more
Cannot undo labels
Steps to reproduce : - create an Asset (e.g Material) - add a label to it - try to undo the action and notice that the label is not... Read more
Reverb Zone doesn't enhance sound when project is built in WebGL
To reproduce: 1.Download and open attached project. 2.Build and run project in WebGL. 3.Listen to audio. Expected result: Reverb z... Read more
Console constantly throwing notification messages when UI gameObject is ...
To reproduce: 1.Download and open attached project. 2.Go to "BadQualityOfInternalTesting" folder and open "Test" scene. 3.Expand "C... Read more
Bugreporter does not show any results and "Show all search results..." l...
Bugreporter does not show any results and "Show all search results..." link in some relevant cases Actual result: Bugreporter does... Read more
"Invalid sorting group ID" assert when removing a sorting group
"Invalid sorting group ID" assert when removing a sorting group attached to a prefab GameObject that is the parent of another GameOb... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps: 1. Open the attached project 2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
EditorPrefs.DeleteAll() causes infinite 'Assertion failed' errors
Reproduction steps: 1. Open the attached Project 2. Select Menu Item "EditorPrefs -> Clear all Editor Preferences 3. Click "yes" on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Some of the subdivision levels are not shown by default when displaying probes using the Rendering Debugger
- Numeric field expressions do not provide correct results when used in a public float field in the Inspector
- [APV] The anti-seam system doesn’t process ShadowMask and SkyOcclusion data
- Adding and editing trees in Terrain doesn't add to Undo History
- The Baked Lightmap debug doesnt work with HDRP terrains