Search Issue Tracker
Documentation error in Scripting Reference's Coroutine page
http://docs.unity3d.com/ScriptReference/Coroutine.htmlThe example code given in scripting reference is wrong. Coroutines cannot be c... Read more
Unity doesn't automatically recompile scripts after canceling a quit
To Reproduce: 1. Create a new script. 2. Delete/Change any object in the scene, click CMD/CTRL+Q and then Cancel in the 'Do you want... Read more
InputField.onValidateInput event called twice after every edit
To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onV... Read more
InputField with maximum number of characters doesn't accept 'replacement...
Steps to repro:1. Play the Untitled scene.2. Type "12". Select all characters, and then type "3". The input field shows "3".3. Now c... Read more
Unable to import a package from folder with Chinese name
On 4.1 it crashed UnityBut on 4.2 and 4.3 - Unity gives error that it can't import this package 1 Download attached test.zip2 Unzip ... Read more
Unable to show string that have converted from shift-jis to
1) What happened Unable to show string that have converted from shift-jis to utf8 (Only on Device) 2) How can we reproduce it using ... Read more
Internal Compiler error. Unhandled Exception: Mono.CSharp.InternalErrorE...
Steps to repro:1. Open the attached project2. Observe the compiler error:Internal compiler error. See the console log for more infor... Read more
-e BuildTarget.BB10 was deprecated and changed to
-e BuildTarget.BB10 was deprecated and changed to BuildTarget.Blackberry in 4.5. The BuildTarget.BB10 documentation page was deleted... Read more
Tree height in SpeedTree Modeler does not match Unity editor
Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more
When using rich text and changing font size with <size>, the wrong space...
To reproduce the bug: 1. Import RichTextSizeBug package2. Open the scene3. Observe the text field4. It has the rich text enabled and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal