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Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
How to reproduce:1. Open the project “IN_16812”2. Press Window → Analysis → Memory Profiler3. Click on any Snapshot4. Go to Objects ... Read more
Text settings in UI Builder throw errors if the window loses focus
Steps to reproduce: 1. Dock the UI Builder window (Window > UI Toolkit > UI Builder) in the same tab group as the Game window ... Read more
Motion blur doesn't work when rendering a custom shader procedurally
How to reproduce:1. Open the user-attached project “TestIndirectMotionVectors”2. Open the “RenderInderectMotion” scene3. Enter the P... Read more
Icon of empty GameObject disappears when selected
Reproduction steps:1. Open the attached Project “BugRepro”2. Click on “PossiblePositions” Game Object in the Hierarchy of “SampleSce... Read more
Error "Null reference exception" is thrown in the build when Managed Str...
How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more
Default List objects are used when BindProperty is used in Custom Editor...
Reproduction steps:1. Open the attached project “ListRepro”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy window s... Read more
TwistChain constraint modifies GameObject's Transform when the rotation ...
Reproduction steps:1. Open the attached project “TwistChainBug”2. Open “Assets/Samples/Animation Rigging/1.1.1/Animation Rigging Con... Read more
Crash on System.Buffer:InternalMemcpy when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Observe the crash Reproducible with: 2022.2.4f1Not repro... Read more
"BlendTreeWorkspace is NULL" error when opening the Blend Tree editor an...
How to reproduce:1. Open the attached user project “unity-playground-3.zip“2. Enter Play Mode3. Open the “PlayerAnimator“ Animator C... Read more
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project