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[Quest] Game freezes in VR when switching from Scriptable RP to Built-in...
Reproduction steps:1. Open the user’s attached project (“VrBuiltinBugReport.zip“)2. Connect the Quest device with Oculus Link3. Ente... Read more
Asset Bundle build size increased when upgraded Unity version [Android R...
Reproduction steps: Open the user’s attached project (“BundleSizeTest.zip”) Select "build/asset bundles" from the Editor’s menu Open... Read more
"Failed to decompress file with brotli, uncompressCodeError” error appea...
How to reproduce:1. Build And Run the user’s attached project on a mobile device2. Press the “Start decompress” button3. Observe the... Read more
Incorrect float to int conversion when using Explicit Typecasting
Reproduction steps: Open the attached project (“FloatToIntBug.zip“) Open the Scene “Assets/Scenes/SampleScene“ Enter the Play Mode O... Read more
[Mobile] Editor does not allow interaction when using Unity Remote
Reproduction steps: Open the user’s attached project (“Mission Paradice.zip”) Launch Unity Remote 5 (https://play.google.com/store/a... Read more
The List item stays selected when the enum value is changed
Reproduction steps: Open the attached project (“EnumInspectorBug.zip“) Select Scene “Assets/Scenes/SampleScene“ Select GameObject “T... Read more
Package Refresh hangs when used Packages are from a repository that uses...
How to reproduce:1. Turn on the “Global Protect” VPN2. Open the user-attached project Expected result: The project opens without iss... Read more
Children Canvases don't obey Parent canvas when their Canvas Component i...
How to reproduce:1. Open the user-attached project “Bug-Canvas-Parent-Broken”2. Open the “SampleScene” scene3. On the “Sub-Canvas 01... Read more
Editor.OnPreviewGUI background isn't rendered in HDRP or URP
How to reproduce:1. Open the user-attached project “OnPreviewGUI test HDRP”2. Observe the “GUIPreviewTest” window Expected result: T... Read more
Handles.DoDrawAAPolyLine() throws an error "Number of colors and number ...
Steps to reproduce:1. Open the user’s attached project2. Select the “TestSpline” GameObject in the Hierarchy3. Change “Evaluation St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor