Search Issue Tracker
Public field surrounded with #ifdef UNITY_EDITOR causes app to crash
Steps to reproduce:1. Create a new project2. Add a new script which has a public field surrounded with a "#if UNITY_EDITOR" pre-proc... Read more
Animation broke after reimporting fbx after additional animation frames ...
Steps to reproduce : - import the project attached- find the model Prop_Turret- in the animation tab notice that the first animation... Read more
Create New Clip option from the drop-down doesn't work on a new object
Repro steps:1. Create an object2. Open Animation Window and try to get to the Create New Clip option - the drop down doesn't work3. ... Read more
No example in "GameObject.AddComponent" C# script reference
Check out this link: http://docs.unity3d.com/Documentation/ScriptReference/GameObject.AddComponent.html Selecting C# or Boo language... Read more
The documentation for Physics2D.Raycast still shows the old description
Steps to reproduce : - open the Physics2D.Raycast.html docs page and notice the old description Read more
Events added to the read-only animation cannot be removed
Repro steps:1. Open a read-only animation in the Animation Window2. Add an Event3. Right click on it to delete it - doesn't work. Read more
Static toggle in inspector is incorrect with multiselect
Steps to reproduce : - import the project attached- open the scene- select the two cubes and notice that the inspector doesn't updat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template