Search Issue Tracker
DX11 on DX10 GPU - Standalone player is not executed in Full Screen
DX11 on DX10 GPU - Standalone player is not executed in Full Screen mode. Please see attached screen shot for details. To reproduce:... Read more
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode ...
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode and it is not possible to close the player down completely. ... Read more
Interupting a download on xp doens't allow you to cancen the frozen inst...
1. interupt a package installby entering playmode2. It should be installing without progress. Try to cancel = you can't Read more
Interupt iPhone install and the package cannot be seen anywhere
1. interupt iPhone package install by entering playmode2. package disappears. Stay in playmode. Select refresh.3. Exit playmode and ... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages2. have the module manager open and enter/exit playmode3. all available packages disappear unt... Read more
Crash after deleting standard packages and packages
1. have unity open2. delete packages and standard engine package for iPhone or bb3. restart unity by going to 'open project' and sel... Read more
Intel 82865G graphics chip is erroneously detected as not supporting DX9
Unity 4.3 does not support pre-DX9 chipsets and, after releasing Unity 4.3.6f1, we eliminated the extant 4.2 runtimes. This has led ... Read more
when opening a new project you have to refresh to see available packages
1. open module manager on 10.82. observe that there are no available packages until you refresh Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Non-matching Profiler.EndSample" error is thrown for "SearchImporter.IndexingRequest" when creating a script with Edit Mode Profiler recording enabled
- Lighting sometimes produces incorrect colors when baking lightmaps with Screen Space Global Illumination and Adaptive Probe Volumes
- Crash on MemoryManager::TryDeallocateWithLabel when exiting the Editor while in Play mode with an active ML-Agent
- Search results return no assets when searching for a package name containing special characters such as "&"
- Path length character limit error is shown when creating a project from a custom template containing the attached custom package