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Disabling and enabling a toggle group while scene is playing causes all ...
1. run widget scene in gui project2. disable and enable toggle group Observe how all toggles are on now Read more
Stripping fails when two methods' generic parameters differ in DLL
Postponing reason: This is an issue with the stripper incorrectly stripping overloaded generic methods. We are not going to fix this... Read more
Misleading documentation page: BlenderAndRigify
This documentation page is extremely misleading for many users:https://docs.unity3d.com/Documentation/Manual/BlenderAndRigify.html T... Read more
Entering Play mode resets camera zoom
Steps to reproduce:1. Select a camera and use "Align view to selected" option2. Zoom out slightly using scroll wheel3. Enter and exi... Read more
Unity Editor's concept of "maximized" not correct
Steps to reproduce:1. Change monitor resolution to smaller than maximum.2. Open Unity Editor, maximize the window.3. Close the Edito... Read more
Switching dx11 on/off causes a crash with no bug reporter
To reproduce:1. Create a new project2. Go to player settings3. Switch "Use Direct3D 11" on and off4. Repeat 35. Unity crashes with n... Read more
Switching between 5.0 and earlier versions throws "Failed to load window...
To reproduce:1. Open a project with 5.02. Close it3. Open another project with 4.6.0 - Failed to load window layout Read more
Custom keyboard shortcut confuses "t" for F5
To reproduce: 1) Download and open project2) Press the key "t" notice in the console that it says "You pressed F5" Read more
Unity crashes when selecting animation transition
To reproduce:1) Open the attached project and load 'scene' scene2) Open animator window and select 'Tonhao' game object3) You will s... Read more
Animator.GetCurrentAnimationClipState on iOS returns length of 1
To reproduce:1. Open the attached project2. Run the scene in the Editor and observe that the logs are correct3. Build and run the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup" errors thrown in Console when switching Editor Theme with Shader Graphs containing Sample Texture 2D nodes open
- "ObjectDisposedException" is thrown when adding elements to a Material's Invalid Keywords list in the Debug Inspector
- Some Renderer Features are not re-added to the Inspector when redoing Renderer Feature changes in the PC_Renderer Asset
- [iOS] OnPurchasePending is triggered on StoreKit 2 for expired subscriptions when reopening the app
- UnityWebRequest leaks memory on Web Player when files are downloaded and then freed