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0
votes
Fixed
Subshader Pass document could use more links
The case refers to the documentation page which appears in my local Unity installation here:file:///Applications/Unity/Unity.app/Con... Read more
0
votes
Fixed
ShaderLab documentation grammar and format items
Several formatting and grammar corrections could be made to this page:Unity Manual > Graphics > Graphics Reference > Shader... Read more
0
votes
Fixed
Non-link to Scripting Tutorials in documentation
In the Unity Manual table of contents there are two items in the hierarchy under Scripting. These are "Scripting Overview" and "Scri... Read more
0
votes
Fixed
0
votes
Fixed
There is no documentation on wheel joint in the manual
Simply what the title says. Read more
0
votes
By Design
Shader keywords not being set/respected correctly
Steps to reproduce : - import the project attached- open the "DopShadowTest" scene- select the "DropShadow" material- toogle the "us... Read more
0
votes
Fixed
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Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- HDR Gradient Editor color label and gradient display incorrect color after selecting Editor window color with color picker
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted