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Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce:1. Open the user attached project (CachingMetricsTest.zip)2. Open the test runner window by going to the menubar: W... Read more
The error “global::EnableableBuffer does not implement IComponentData, a...
Reproduction steps:1. Open the attached project “BufferEnabledRefRWBug“2. Observe Console Expected result: The Console doesn't show ... Read more
[Windows] Crash on GetManagerFromContext when video is playing and creat...
Steps to reproduce: Play the linked video from comments From hub create a "High Definition 3D" Template Wait for the launcher to sho... Read more
[MacOS] Navigating Create Node menu in VFX Graph with keyboard does not ...
How to reproduce:1. Create a new 3D (HDRP) Project2. Create a new VFX Graph (Right-click in the Project Window -> Create -> Vi... Read more
[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect
Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more
[Crash] Infinitely recursive function which allocates memory crashes unity
Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more
Environment Lighting does not change when changing its properties in Pla...
How to reproduce:1. Open the attached “IN-88278” project2. Open the “ComplexAPV” Scene3. In the Lighting window select “Environment”... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved