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OSX: zooming into web player content with FF is not working properly
-e: zooming into web player content with FF is not working properly -repro:--build web player from attached project and run in FF--u... Read more
Animation Importer - Glitch in custom Curves when using mouse scroll
Quicker repro:- create a custom Curve in any animation importer- use mouse scroll over the importer inspector, notice that the curve... Read more
Capability ID_CAP_ISV_CAMERA is not enabled upon project export to Visua...
This issue prevents use of WebCamTexture without modifying exported Visual Studio project. Read more
View in render texture is rotated if app is started not in Portrait orie...
Steps to reproduce:1. Create a project which uses Render Texture and it's orientation can be easily distinguished by some rendered m... Read more
"Force Single Instance" error dialog UI has unnecessary elements
- File -> Build Settings- Switch to StandAlone- Player Settings- Unfold "Resolution and Presentation"- Check "Force Single Instan... Read more
m_InstanceID == 0 when adding assets
1) What happenedm_InstanceID == 0 when adding assets Not reproduced on 4.2.0f4 and 4.2.1f2 and 4.2.1f3Reproduced on 4.2.1f4 and 4.3.... Read more
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Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row