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SSAO Effect creates noise behind the character in the scene
Steps to reproduce : - import the project attached- open the scene- press play and notice the noise behind the character *Note:Scree... Read more
[VCS] Version control (Perforce) submit screen doesn't allow scrolling i...
Steps to reproduce : - connect to perforce and import the Angry Bots project- check out the Animations folder- then submit it and in... Read more
Using Interactive Cloth for a character the cloth sometimes stops respon...
Steps to reproduce : - import the project attached- open the scene and press play- select the Cloth Part in the Hierarchy and disabl... Read more
IE11 not recognized as supported browser
-e: as per title -mail from MS: Reference #: 263704Description of the Problem: [IE 11 Issue] Unity Web Player_V-4.1.1.0 :- Add-on fa... Read more
Unity becomes very slow when selecting many files (5000 )
1. Go to project browser2. Expand "Folder5000"3. Click Ctrl A to select all files. This takes approx. 10 seconds on my machine, but ... Read more
Isometric view object clipping while zooming
Repro steps:1. Open new project (or any scene);2.then in scene view- Go to isometric view;- Adjust view so that you can see the grid... Read more
Reset button of player settings doesn't work
Steps to reproduce : - go to Edit-Project settings -Player- edit any information- click reset button Read more
Splash Image doesn't responce for Google Native Client
Steps to reproduce : - go to Edit-Project settings-Player- select Google Native Client- try to open Splash Image Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor