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[Android] OpenGLES3 does not respect the Rendering Layers option of URP ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
ArgumentOutOfRangeException is thrown when Deleting StyleSheet in Contex...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add any UI Ele... Read more
The option to Rename or Create Template is exposed to Users when multipl...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add multiple U... Read more
Unclearable “ArgumentException” error thrown in the Console window when ...
How to reproduce:1. Create a new Universal 3D Sample Project2. Open Package Manager window (Window -> Package Manager)3. Click th... Read more
[iOS] The safe area value is smaller before minimizing when rotating on ...
Steps to reproduce: 1. Open ScreenOrientation.zip project 2. Build and Run for iOS Platform 3. Before opening app make sure that dev... Read more
Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a sp...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Campaign1.unity“ scene3. Enter the Play Mode and wait a few ... Read more
Crash on TypeTreeIterator::GetNode when opening a specific folder
Reproduction steps:1. Open the attached project "CrashRepro"2. Click on the "Assets\Ship" folder in the Project window3. If it does ... Read more
ARM64 architecture DLL incorrectly copied instead of x64 when building f...
Reproduction steps:1. Open the attached “test-native-plugins.zip” project2. Build and Run the project on a Windows x64 machine (File... Read more
Scenes do not reopen after a Build when more than one Scene was opened a...
Reproduction steps:1. Open the attached “Scenes.zip” project2. Make sure at least two or three Scenes are opened in the Hierarchy3. ... Read more
Changing the value in UI Builder by dragging increases it by a few thous...
How to reproduce:1. Create a new Unity project2. Create a UI Document and open it3. Add a "Label" to the UI Builder Hierarchy and se... Read more
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