Search Issue Tracker
WebGL Player does not proceed beyond logo screen when "Target WebAssembl...
Reproduction steps: 1. Open the attached “WebGLTest600000b15.zip“ project 2. Ensure Web is the selected platform in the Build Settin... Read more
"NullReferenceException" error thrown in UnityEditor.ObjectListArea when...
Reproduction steps: 1. Open the attached “repro_IN-75329“ project 2. In the “Assets/FootSteps“ folder (use the left Project tab), pr... Read more
Pop-up to save unsaved changes does not appear when closing a custom edi...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the TestWindow (Test > Test) 3. In the TestWindow, press the but... Read more
Unity Hub returns incorrect value of available space on MacOS devices
Reproduction steps: # Open the Unity Hub # Navigate to Installs and click on “Install Editor“ # Choose any version and observe the ... Read more
A new Additive Scene cannot be created when an empty Untitled Scene is n...
How to reproduce: 1. Delete every Scene from the “Test_UntitledScene.zip“ project (to open the “Untitled“ Scene on launch)(if there ... Read more
[Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
*Steps to reproduce:* # Create a new project from an High Definition 3D template. # Create a cube in Hierarchy and then pull it ... Read more
Deleting AudioMixer asset throws MissingReferenceException and breaks th...
*Steps to reproduce:* # Create and open an empty project. # Create an audio mixer asset (Assets > Create > Audio > Audio Mixer).... Read more
Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D pa...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Asset/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Observe ... Read more
Crash when a scene is created with LocalPhysicsMode::Physics3D
How to reproduce: 1. Open the “Mesh.Toolkit.Unity.zip“ project 2. Navigate to Window → General → Test Runner 3. On the Test Runne... Read more
[HDRP] Light doesn't bounce off terrains
*Steps to reproduce:* 1. Open attached project 2. Open "OutdoorsScene" 3. Delete the global sky and fog volume in the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false