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OnAfterDeserialize is not called when Prefabs are instantiated using Ins...
How to reproduce: 1. Open the attached “IN-72997” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hiera... Read more
Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce: 1. Open the “PhysicsOverlapBug“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: The E... Read more
Joint.connectedArticulationBody doesn't allow resetting the body to null
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Select the “Rigidbody other... Read more
[Linux] The input focus does not switch when pressing the "Tab" key
Reproduction steps: 1. Create and open a new project 2. Open “Scenes/SampleScene” Scene in the Project window 3. Select the “Main... Read more
Particle System regularly flickers when played
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more
"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...
How to reproduce: 1. Open the “U2023HDRPTest“ project 2. Open the “OutdoorsScene” 3. Wait until all Background Tasks are finished... Read more
SHADERPASS has incorrect value when using Shader Graph for Built-In target
How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more
Incorrect render count when using Using Camera.targetTexture
How to reproduce: 1. Download and open the attached "EarlyRender" project 2. Enter Play mode 3. Observe the "render / frame" valu... Read more
[Perforce] File that is deleted at later revision is marked for add when...
How to reproduce: 1. Create a new Unity project 2. Set the Version Control Mode to Perforce 3. Connect to a working perforce ser... Read more
[Android] Video repeats the first frame on Android when it is played via...
Reproduction steps: 1. Open the attached Project “ReproProject” 2. Build and run the Project on Android 3. Observe the app’s scre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled