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4
votes
Active

OnAfterDeserialize is not called when Prefabs are instantiated using Ins...

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1

How to reproduce: 1. Open the attached “IN-72997” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hiera... Read more

4
votes
Active

Crash on ujob_execute_job while using OverlapBoxCommand when collisions...

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May 06, 2024

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Version/s: 2022.3.28f1

How to reproduce: 1. Open the “PhysicsOverlapBug“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: The E... Read more

4
votes
Active

Joint.connectedArticulationBody doesn't allow resetting the body to null

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Mar 14, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Select the “Rigidbody other... Read more

4
votes
Active

[Linux] The input focus does not switch when pressing the "Tab" key

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Mar 01, 2024

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Version/s: 2022.3.21f1

Reproduction steps: 1. Create and open a new project 2. Open “Scenes/SampleScene” Scene in the Project window 3. Select the “Main... Read more

4
votes
Active

Particle System regularly flickers when played

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Jan 19, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more

4
votes
Active

"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the “U2023HDRPTest“ project 2. Open the “OutdoorsScene” 3. Wait until all Background Tasks are finished... Read more

4
votes
Active

SHADERPASS has incorrect value when using Shader Graph for Built-In target

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Dec 05, 2023

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Version/s: 2021.3.33f1

How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more

4
votes
Active

Incorrect render count when using Using Camera.targetTexture

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Nov 07, 2023

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Version/s: 2021.3.32f1

How to reproduce: 1. Download and open the attached "EarlyRender" project 2. Enter Play mode 3. Observe the "render / frame" valu... Read more

4
votes
Active

[Perforce] File that is deleted at later revision is marked for add when...

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May 20, 2022

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Version/s: 2023.3.0a12, 6000.0.0b11

How to reproduce: 1. Create a new Unity project 2. Set the Version Control Mode to Perforce 3. Connect to a working perforce ser... Read more

4
votes
Active

[Android] Video repeats the first frame on Android when it is played via...

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Aug 10, 2023

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Version/s: 2022.3.6f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a4, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached Project “ReproProject” 2. Build and run the Project on Android 3. Observe the app’s scre... Read more

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