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Under Consideration for 2021.3.X

Votes

4

Found in

2021.3.32f1

Issue ID

UUM-55557

Regression

No

Incorrect render count when using Using Camera.targetTexture

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How to reproduce:
1. Download and open the attached "EarlyRender" project
2. Enter Play mode
3. Observe the "render / frame" value

Expected outcome: The value is 1
Actual outcome: The value is higher than 1

Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a13
Reproduced on: MacOS (Ventura 13.4)

Note: Using SubCamera.SetTargetBuffers() correctly sets the value to 1

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