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Under Consideration for 2022.3.X
Votes
4
Found in
2022.3.28f1
Issue ID
UUM-71476
Regression
No
Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
How to reproduce:
1. Open the “PhysicsOverlapBug“ project
2. Open the “SampleScene“
3. Enter Play Mode
Expected result: The Editor continues to run
Actual result: The Editor crashes
Reproducible with: 2022.3.28f1, 2023.3.0b1
Not reproducible with: 6000.0.1f1
Fixed in: 2023.3.0b2
Could not test with: 2021.3.38f1 (does not support OverlapBoxCommand)
Reproducible on: Windows 10, Windows 11 (user’s device)
Not reproducible on: No other environment tested
First few lines of Stack Trace:
0x00007ff71698fe2d (Unity) ujob_execute_job
0x00007ff7169915c9 (Unity) ujob_wait_for
0x00007ff71698b837 (Unity) CompleteFenceInternal
0x00007ff715f00e3f (Unity) JobHandle_CUSTOM_ScheduleBatchedJobsAndComplete
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