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38
votes
Duplicate

[Light Probes] Light Probes ignore ambient light when not in shadow

Progressive Lightmapper

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Feb 05, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1) Open attached project "Probes Issue" 2) Wait for baking to complete --- Notice that light probes have an almo... Read more

44
votes
Won't Fix

[Shadows] Shadows on game object intersection are not affected by Blur R...

Progressive Lightmapper

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Nov 15, 2015

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Version/s: 5.3.0b5

Reproduction steps: 1. Open attached Unity project. 2. Open "scene" scene. 3. Open "Assets > CustomLightmapParameters" and change "B... Read more

14
votes
By Design

[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...

Progressive Lightmapper

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Sep 26, 2018

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.0b3, 2019.1, 2019.2, 2019.3, 2020.1

Prerequisites: For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore... Read more

38
votes
Not Reproducible

[Gamma/Linear] Realtime vs. Baked lighting inconsistent results

Progressive Lightmapper

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Mar 17, 2015

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Version/s: 5.0.0f4

Lighting is predictable in real-time and baked applications in linear space only. Gamma baking yields results similar to linear baki... Read more

106
votes
Postponed

[PLM] Lightmapping ignores lights culling mask

Progressive Lightmapper

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project "CullingMask" 2. Open scene 1 3. Let it bake 4. Notice that lightmap is baked for all static ... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open scene, bake lightmaps 3. Make a copy of scene 4. Bake lightmaps in the copy 5. Lightm... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

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Feb 02, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more

13
votes
Postponed

LightingData.asset being too big causes Scene corruption and Size overfl...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2017.1, 2017.4, 2018.2, 2018.2.2f1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-submitted project 2. Open Scene Scenes/xx 3. Wait for Unity to exit with the following error: Size... Read more

12
votes
Fixed

[Freeze] Generate Lightmap UV's takes too long on certain model

Progressive Lightmapper

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Oct 25, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project. 2. Select the wallCanyon_01LoA asset in the assets folder. 3. Open the model tab i... Read more

11
votes
By Design

[LightProbes] Switching light probes does not update them at runtime.

Progressive Lightmapper

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Feb 20, 2017

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Version/s: 5.5.1p4

Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more

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