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[FinalGather] Final Gather bake artifacts when used with transparent sha...
Using standard transparent material with albedo alpha set to 0 produces shadow artifacts when Final Gather is enabled in Enlighten b... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project 2. Open scene "ReflectionProbeRepro" 3. Run it 4. Notice that reflection probe gets u... Read more
Left side of directional specular lightmap is truncated and as a result ...
Steps to reproduce: 1. Open attached project 2. Open scene "lightmapping_bug" 3. Bake lightmap and notice that dark edges appear wh... Read more
[ReflectionProbe] black reflection on specular surface
Repro: 1. Open the project 'Glossy_Specular_Reflection_Repro.zip' 2. Load the scene 'GlossySpecularReflectionIssue' 3. Change the s... Read more
Preserve UVs doesn't preserve UV padding
Steps to reproduce: 1. Open attached project 2. Open scene "lightmapping_bug" and bake lightmap 3. Select "test_geo" > "Room2" and ... Read more
multiple light spots cause other light spots to disappear
There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce ... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce: 1. open attached "DynamicLightingTest.zip" 2. play the scene - light turns on and off every 5 seconds Expected:... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene 2. In the project window click on "boomfountain" located in "Ass... Read more
Realtime GI Lightmaps Not Updated In The First Frame
The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more
"Failed reading from" and "Failed creating system" errors are thrown on ...
To repro: 1. Open project attached. 2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors: Failed reading fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled