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4
votes
Active

Particle System regularly flickers when played

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Jan 19, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more

4
votes
Active

"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the “U2023HDRPTest“ project 2. Open the “OutdoorsScene” 3. Wait until all Background Tasks are finished... Read more

4
votes
Active

SHADERPASS has incorrect value when using Shader Graph for Built-In target

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Dec 05, 2023

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Version/s: 2021.3.33f1

How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more

4
votes
Active

Incorrect render count when using Using Camera.targetTexture

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Nov 07, 2023

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Version/s: 2021.3.32f1

How to reproduce: 1. Download and open the attached "EarlyRender" project 2. Enter Play mode 3. Observe the "render / frame" valu... Read more

4
votes
Active

[Perforce] File that is deleted at later revision is marked for add when...

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May 20, 2022

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Version/s: 2023.3.0a12, 6000.0.0b11

How to reproduce: 1. Create a new Unity project 2. Set the Version Control Mode to Perforce 3. Connect to a working perforce ser... Read more

4
votes
Active

The “Serialized material properties” texture does not copy to a “Non-ser...

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Oct 03, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7, 6000.0.0b11

Reproduction steps: 1. Open project “CopyMatchingPropertiesFromMaterial 2.zip” 2. Open “SampleScene” 3. Select the “CopyBug” Game... Read more

4
votes
Active

WebGL build has low performance when running in Chrome on macOS

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Jun 13, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps: 1. Open the “ZIPPEDPROJECT” attached project 2. In the Menu bar click on File > Build Settings 3. Change Pla... Read more

4
votes
Active

[TextMeshPro Backport] IndexOutOfRangeException: Index was outside the b...

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Mar 15, 2023

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Version/s: 2020.3.45f1, 6000.0.0b1

How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Observe the console window Expected outcom... Read more

4
votes
Active

Editor slows down on each subsequent run when using compute shaders

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Tutorial01.unity” Scene 3. Enter the Play Mode ... Read more

4
votes
Active

[URP][OpenXR] XRSettings.renderViewportScale with URP give incorrect res...

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Nov 16, 2022

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Version/s: 2021.3.13f1, 2022.3.19f1, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached project (“fixedForOculus.zip“) 2. Open the “/assets/TestScene.unity” Scene 4. Enter the ... Read more

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