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Particle System regularly flickers when played
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more
"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...
How to reproduce: 1. Open the “U2023HDRPTest“ project 2. Open the “OutdoorsScene” 3. Wait until all Background Tasks are finished... Read more
SHADERPASS has incorrect value when using Shader Graph for Built-In target
How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more
Incorrect render count when using Using Camera.targetTexture
How to reproduce: 1. Download and open the attached "EarlyRender" project 2. Enter Play mode 3. Observe the "render / frame" valu... Read more
[Perforce] File that is deleted at later revision is marked for add when...
How to reproduce: 1. Create a new Unity project 2. Set the Version Control Mode to Perforce 3. Connect to a working perforce ser... Read more
The “Serialized material properties” texture does not copy to a “Non-ser...
Reproduction steps: 1. Open project “CopyMatchingPropertiesFromMaterial 2.zip” 2. Open “SampleScene” 3. Select the “CopyBug” Game... Read more
WebGL build has low performance when running in Chrome on macOS
Reproduction steps: 1. Open the “ZIPPEDPROJECT” attached project 2. In the Menu bar click on File > Build Settings 3. Change Pla... Read more
[TextMeshPro Backport] IndexOutOfRangeException: Index was outside the b...
How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Observe the console window Expected outcom... Read more
Editor slows down on each subsequent run when using compute shaders
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Tutorial01.unity” Scene 3. Enter the Play Mode ... Read more
[URP][OpenXR] XRSettings.renderViewportScale with URP give incorrect res...
Reproduction steps: 1. Open the attached project (“fixedForOculus.zip“) 2. Open the “/assets/TestScene.unity” Scene 4. Enter the ... Read more
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