Search Issue Tracker

22
votes
Fixed

Editor crashes after entering the Play Mode when using Unity NetCode

Package: Unity Netcode

-

Apr 10, 2020

-

Version/s: 0.1.0-preview.6

How to reproduce: 1. Open the attached Scene labeled "NetCodeTest" 2. Enter the Play Mode 3. Wait for a few seconds Expected result... Read more

12
votes
Won't Fix

Installing Netcode for Entities package throws "The type or namespace na...

Package: Unity Netcode

-

Sep 13, 2023

-

Version/s: 1.0.17

To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more

12
votes
Duplicate

[Netcode][IL2CPP][Android] Release build crashes on null pointer derefer...

Package: Unity Netcode

-

Feb 03, 2021

-

Version/s: 0.6.0-preview.7

Steps to reproduce: 1. Open the user's attached project "GameplayServerTest.zip" 2. Navigate to Project window-> Build 3. Select And... Read more

0
votes
Active

IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...

Package: Unity Netcode

-

Apr 22, 2024

-

Version/s: 1.2.0

Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more

0
votes
Active

Bad dynamicSnapshotPointer for predicted spawned ghosts causing incorrec...

Package: Unity Netcode

-

Apr 05, 2024

-

Version/s: 1.0.11, 1.1.0, 1.2.0

Reported by user in the forum [here|https://forum.unity.com/threads/bad-dynamicsnapshotpointer-for-predicted-spawned-ghosts-causing-... Read more

0
votes
Active

[DOTS] The EnableableComponent with GhostEnableBit does not reset to the...

Package: Unity Netcode

-

Jan 23, 2024

-

Version/s: 1.2.0

Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pla... Read more

0
votes
In Progress

Netcode's CommandSendSystem does not yet recognize maxMessageSize parame...

Package: Unity Netcode

-

Jan 23, 2024

-

Version/s: 1.2.0

Newly introduced in Transport 2.1 is the maxMessageSize parameter found on NetworkSettings, a customizable max packet size for restr... Read more

0
votes
In Progress

[DOTS][NetCode for Entities] Predicted Spawned Ghost that affects other ...

Package: Unity Netcode

-

Jan 23, 2024

-

Version/s: 1.2.0

Reproduction steps: 1. Open the attached project "ReproProject" 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pl... Read more

0
votes
Won't Fix

Ghost Hash from the Server side doesn't match the Ghost Hash on Client side

Package: Unity Netcode

-

Dec 13, 2023

-

Version/s: 1.1.0

Reproduction steps: 1. Open the attached project “CharacterControllerTest” 2. Open the “Assets/Scenes/Game” Scene 3. In the Proje... Read more

0
votes
Active

"System.InvalidOperationException" and "System.IndexOutOfRangeException"...

Package: Unity Netcode

-

Dec 05, 2023

-

Version/s: 1.2.0

How to reproduce: 1. Open the attached "ReproProjectErrors.zip" from Google Drive link 2. Enter the Play mode 3. Make sure that P... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.