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[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more
Crash on ReadJointDofs when when moving GameObject
How to reproduce: 1. Download and open the attached "Robot Scara" project 2. Enter Play mode 3. Press Start 4. Use the arrow key... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project 2. Drag "GenerateTerrain.cs" Script from the Project wi... Read more
[Test Runner] Passing a non-full-path of XML file for -testResults in U...
When Unity is instructed to run Play mode tests, the full path to the results file must be given. If this not given, then Unity will... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps: 1. Open initial attached project "Water" 2. Build and run on Oculus Quest/Go Actual: Black screen appears after launc... Read more
Object Selector windows size slider disappears when only items with defa...
How to reproduce: 1. Open the attached "1309396_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project 2) Reimport Rocks_H.ps... Read more
NotImplementedException when calling HttpListener.TimeoutManager
How to reproduce: 1. Open the attached "TimeoutManager_NotImplemented.zip" project 2. Open the "SampleScene" scene 3. Enter Play mod... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
The animator sets the child objects to the initial state when the game o...
How to reproduce: 1. Download and open the attached projec 2. Open the "SampleScene" scene 3. Enter "Play" mode 4. Click the "Ju... Read more
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