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1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Load the attached project 2. Build it for Windows Standalone 3. Start the exe 4. When the game loads, press "R"... Read more

0
votes
Not Reproducible

[Terrain Tools] Texture Layers will occasionally disappear from the Terr...

Terrain

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Oct 06, 2020

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Version/s: 2020.1.0a14

Note: The repro rate on this issue is fairly low. Listed repro steps are potential repro for triggering this issue. Potential Steps... Read more

0
votes
By Design

Renaming assemble definition in the Inspector does not rename it in the ...

Scripting

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Jul 24, 2019

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Version/s: 2019.3, 2019.3.0a11

Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more

4
votes
Fixed

Coroutine does not continue after yield returning loaded Addressable Ass...

Package: Addressables

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May 02, 2019

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Version/s: 0.7.5-preview

How to reproduce: 1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project 2. Enter Play Mode 3. Observe the "Main" Scene... Read more

0
votes
Fixed

[Undo][Inspector Framework] Error is thrown on performing undo operation...

Window management

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Feb 05, 2021

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a4

In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more

0
votes
Fixed

[Android] SGS8 - White borders on the screen edges between transition fr...

Mobile

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May 30, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Open Unity and create a new project 2) Player Settings >> Resolution and Presentation >> make sure that Defa... Read more

0
votes
Fixed

cancelling split with heightmap resolution < 33 deletes original tile be...

Package: Terrain Tools

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Oct 14, 2020

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Version/s: 3.0.2

Cancelling split with heightmap resolution < 33 deletes original tile being split Steps 1. use TerrainToolbox > Create New Terrain ... Read more

0
votes
Won't Fix

"Editor.log" is filled with Non-readable symbols when Running multiple I...

Windows

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Oct 30, 2020

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Version/s: 2019.1.0a13, 2019.4, 2020.1, 2020.2, 2021.1

Steps to reproduce: 1. Open two Instances of Unity editor 2. Open the "Editor log" with an advanced text editor (visual studio code)... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Game View and Frame Debugger windows 3. In Hierarchy selec... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more

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