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[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Animation Window doesn't detect TextMeshPro component in Add Property
Reproduction steps:1. Open attached project2. Open the "Fade Color" scene (located in Assets\Scenes)3. Open the animation window and... Read more
Editor crashes after reimporting certain fbx file
How to reproduce:1. Open the attached project "760131Reimport.zip"2. Find ThiefChar_001@1m_vault.fbx3. Right mouse click and select ... Read more
[OSX] App faila to detect resolutions when launched on an external display
To Reproduce: 1. Build the attached project and run it on an external display.2. Observe that the launcher only displays the resolut... Read more
[UWP] NGUI touch screen keyboard issue
Selecting NGUI input field, getting Access violation error. Getting the error only when deploying on PC. Exception doesn't occur whe... Read more
Large CPU overhead using OpenGLCore
Steps to reproduce:1. Download and open attached project "Unity 5.3 tests.zip"2. Make sure the API in player settings is set to Open... Read more
NullReferenceException: UnityWebRequest has already been destroyed error...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the error in the Xcode log:- NullReferenceException: UnityWe... Read more
Two or more custom components can't be animated in Animation window
Repro steps:1) Open the project2) Attach an DirectionalLight animator to Directional Light object3) Attach both scripts to the Direc... Read more
Clicking/Reimporting .dll file throws GetLocalisedString error
Repro steps:1) Open the project2) Click on the only .dll file in the project(if no error, try to reimport the .dll)3) Notice the err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping