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A UXML instance with an <AttributeOverrides> shows stale list state in U...
How to reproduce:1. Open the attached "IN-140720_UIBuilderEventListOverrideIssue.zip" project2. In the Project tab, double-click "As... Read more
Crash on tlsf_free when generating Font Atlas with SDF16 or SDF32
How to reproduce: Create a project Install Unity UI or uGUI from Package Manager Import TMP Essential Resources (Window > TextMes... Read more
Most UI Toolkit built-in filters don't match the expected documented res...
Steps to reproduce: Create and open a new project Create and open a new UXML in UI Builder Add a visual element Download and import ... Read more
Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems ...
How to reproduce:1. Open the attached “IN-139905” project2. Ensure you have Claude or Cursor installed with a license3. Verify and c... Read more
Background Image type in UI Builder falls back to "Texture" if no refere...
Steps to reproduce: Create and open a new project Create and open a new UI Document file in UI Builder Create a VisualElement in UI ... Read more
[HDRP] Custom Post Process Orders dropdown is unstructured and unsearcha...
How to reproduce: 1. Open the attached “IN-141356_My Project“ project2. Navigate to Edit > Project settings > Graphics3. Locat... Read more
Dragged Transform Scale values in UI Builder are incremented by whole nu...
Steps to reproduce: Create and open a new project Create and open a new UI Document file in UI Builder Create a VisualElement in UI ... Read more
Invalid Audio Handle error is thrown on Play Mode exit when Pipe.GetAvai...
How to reproduce:1. Open the attached "IN-141026_ADTMError.zip" project2. Open "Scenes > SampleScene"3. Enter Play mode4. Wait un... Read more
Terrain's Brush Masks overlay is empty when a Brush is opened
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
UI Builder's Scale values cannot be parsed as 'px' and '%' types
{}Steps to reproduce{}: Create and open a new project Create and open a new UI Document file in UI Builder Create a VisualElement in... Read more
All about bugs
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Latest issues
- Hierarchy V2 Reset Columns leaves empty space and does not resize to fit when removing the columns
- Unexpected changes are made to the main asset when cloning and adding root objects with AddObjectToAsset in AssetPostprocessor
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool