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[domain-reload-bug] Inspecting local variables while debugging in MonoDe...
Steps to reproduce : - import the project attached- open the Debugger Bug scene- open the script ItemSelector in Mono Develop- add a... Read more
axis issue with xbox controller
-e: the right analog stick axis is stuck on the left side on linuxthe attached project works fine on mac and windows it is not a uni... Read more
Some GUI controls couldn't be focused by mouse or keyboard
Some controls couldn't be focused by mouse or keyboard 2) How can we reproduce it using the example you attached 1. Dbl-click on the... Read more
input configurator: can't close input window using the X
-e: when you change the input mapping it opens a little window waiting for your input. you can't close it using the X in the window ... Read more
Holding shift to alpha select multiple sprites doesn't use alpha picking
Steps to reproduce : - import the project attached- select Building_Background in the scene and notice that the right side is transp... Read more
Tab order in the Sprite Editor goes from the Name field to the Position ...
Steps to reproduce : - import a texture and set it to Sprite > Manual- go into the Sprite Editor, select Automatic > Slice and... Read more
When the Inspector is showing Import Settings for a Texture2D, no help i...
1 Just open any project with Texture2D2 Select this Texture2D in Project view - notice there is no help icon(blue book with question... Read more
Transform information is not applied to the Wind Zone direction
To reproduce:- Open attached project and launch "tree" scene- Select the Wind Zone and change the Wind Turbulence parameter to a lar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor