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Off mesh links are generated from one cylinder to the other, but not vic...
Scene: "slippy cylinders" - off mesh links are generated from one cylinder to the other, but not vice versa. Also off mesh links lea... Read more
Navigation agent teleports back to it's start position
To reproduce:1. Open scene "chain of mesh links"2. Send the agent towards the red circle in play mode - it teleports back Read more
Multiselected mixer nodes are hard to deselect
To reproduce:1. Create a new mixer2. Add a few nodes3. Multiselect two (I did it with ctrl)4. Try clicking on a single selected node... Read more
Multi-selecting audio sources makes priority vanish when it's dragged to...
To reproduce:1. Add a few audio sources to a scene2. Multiselect them3. In the inspector, slide the priority bar all the way to the ... Read more
No apply button on audio clip and NullReferenceExceptions
To reproduce:1. Import an audio clip2. Select it - NullReferenceExceptions are thrown3. In the inspector - there is no APPLY button ... Read more
OnMouse event handler warning shown even when it shouldn't
Warning is displayed when there is any file or function with "OnMouse" even if it has nothing to do with Unity OnMouse event handler... Read more
Audio Mixer: exposed parameter still there after effect removal
-e: when you remove an effect from a audio node the exposed parameter from that sticks around -repro:--create new project and audio ... Read more
Mixer UI: there is no obvious way to remove an exposed parameter
-e: once a parameter is exposed we found no way to take reverse that -repro:--create new project--create new audio mixer--add an eff... Read more
Mixer UI: exposed parameter menu ends up in wrong place after renaming
-e: when you rename a long exposed parameter to something short the menu snaps to the left instead of the right ends up away from th... Read more
Mixer UI: long exposed parameter names draws over other UI elements
-e: see title -repro:--create new audio mixer--add effect--expose a parameter to script--click the exposed parameter list and rename... Read more
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