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"transform.position assign attempt for 'PlayerFollowCamera' is not valid...
How to reproduce: 1. Open the “Sandbox.zip” project 2. Open the “Home“ scene 3. In the Hierarchy window select Player > PlayerFol... Read more
Missing Input Action Asset in Split Screen Multiplayer Sample
Reproduction Steps: 1. Open a new Unity Project 2. Install the CineMachine Package and its Input System Samples 3. Open the "Spli... Read more
Inconsistent spawning location in Split Screen Multiplayer Sample
Reproduction Steps: 1. Open the attached project "SplitScreen.zip" and scene "Split Screen Multiplayer" 2. Enter Play Mode 3. Usi... Read more
Adding an extension from the Cinemachine Camera Component that is alread...
How to reproduce: 1. Open any project with Cinemachine installed 2. Add a "Cinemachine Camera" Component to a GameObject 3. In th... Read more
Cinemachine Camera snaps on a moving GameObject incorrectly when changin...
Reproduction steps: 1. Open the attached "repro_IN-51531.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Wait... Read more
NaN input position error is flooded in Play Mode when CinemachineCollide...
Reproduction steps: 1. Open the “NaNPosition“ project 2. Open the “Sample” scene 3. Enter Play Mode and observe the Console Ex... Read more
Editor fails to detect a Tilemap when using the "Cinemachine Confiner 2D...
How to reproduce: 1. Open the attached “DPCC.zip“ project 2. Open the “gamescene“ Scene 3. Enter Play Mode 4. Click at the top tiles... Read more
Game Window Guides fail to appear when "Display 2" is selected in the Ga...
Reproduction steps: 1. Open the attached "repro_IN-83795" project 2. Open the "Assets/Samples/Cinemachine/2.10.1/Cinemachine Example... Read more
Cinemachine immediate visual feedback in the Game view is not working wh...
How to reproduce: 1. Open the “CinemachineTest.zip” project 2. Open the “SampleScene” 3. Select the “Main Camera” in the Hierarch... Read more
The transition cuts abruptly after finishing the transition to this came...
How to reproduce: 1. Open the user’s attached “Cinemachine PP Blend.zip” project 2. Open the “2_DisabledEffect” Scene (Assets > Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened