Search Issue Tracker
AnimationClip references undocumented Motion parent class
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/AnimationClip.html- search for Parent Cla... Read more
Undocumented function in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/Mesh.UploadMeshData.html and notice that ... Read more
Importing Assets references "Legacy animation system" in RED and YELLOW ...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/ImportingAssets.html- scroll down to "Meshes &... Read more
Lens Flare documentation is not updated
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Components/class-LensFlare.html- notice that Ignore Layer... Read more
Dragging animation onto a scene object causes crash
To reproduce:1. Open attached project2. Drag the "New Animation" onto the camera in scene - unity crashes Does not crash if you manu... Read more
Coroutines page in unity manual has a C# function that includes "yield r...
Coroutines page in unity manual has a C# function that includes "yield return" instead of the correct "yield return null". To reprod... Read more
[MaterialPropertyBlock] doesn't work with Particle Systems
To reproduce:1. Open 'updatedRepro.unitypackage"2. Open scene "ParticleRendererTest". It contains a cube and a particle system. Both... Read more
OnCollisionEnter(Collision collision) gives weird results for collision....
To reproduce:1. Open attached project2. Open "scene1". It contains a sphere that collides with 3 cubes that belong to a parent with ... Read more
When you slice up a sprite sheet, the resulting sprites are not in alpha...
When you slice up a sprite sheet, the resulting sprites are not in alphabetical order. To reproduce:1. Open any project containing a... Read more
Prefab name changes only when saving the entire project
To reproduce:1. Open any project where you have a prefab with child objects2. Place the prefab object in the scene3. In the assets, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor