Search Issue Tracker
“Remove Unused Overrides” available on not loaded Scene and throws “Argu...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In Hierarchy window right-click in SampleScene3. Select... Read more
Adaptive Probe Volume occlusion edge is calculated incorrectly when view...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/bug1_incorrect_occlusion.unity“ Scene3. Open th... Read more
Sampling a texture using an HLSL file throws shader errors and the code ...
Steps to reproduce: Open the attached package Open the New VFX.vfx Open TexCodeEditor and TexShaderFile and notice that the code is ... Read more
"Graphics.CopyTexture called with null source texture" error when Base C...
Reproduction steps:1. Open the attached “IN-120122.zip” project2. Open the “SampleScene_Error” scene3. Make sure the Game view tab i... Read more
WebGL sends wrong value with large numbers when SendMessage function is ...
How to reproduce:1. Open the ‘SendMessageTest.zip' project2. Build the project with WebGL3. In Build 'Inspect Element → Console’4. O... Read more
Errors and warnings are thrown after installing Visual Effect Graph Lear...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
Add Behaviour dropdown has a part in which the dropdown outline is cut o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Empty gap next to Preview window in SpeedTree Shader Graph Nodes
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In project create Shader Graph Asset (Assets > Creat... Read more
Override move options in Inspector are not disabled when only one Overri...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In Inspector window create Box Volume GO (Volume > B... Read more
“NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Make sure Editor theme is set to light3. In Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used