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WebGPU errors when CoreCopy shader is used to copy an MSAA texture
Steps to reproduce: Open attached project Change graphics API to WebGPU in player settings build and run for Web Actual results: Ren... Read more
Switching to Meta Quest Build Profile fails to load interaction profiles
Synopsis Switching to the Meta Quest platform under Build Profiles generates the following OpenXR warnings and fails to enable relev... Read more
Japanese glyphs are missing when text is overflown
How to reproduce:1. Open the ‘GlyphTest.zip' project2. In Toolbar section, select the ‘Test’ tab3. Select 'Show Glyph Test Window (U... Read more
Unity Hub Module icons wrap poorly when they occupy two rows
Steps to reproduce: Open Unity Hub Go to the Installs tab Next to any version, click on Manage > Add modules Install as many modu... Read more
"Add new query block" (+) button has no highlight when navigated with th...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, near the search bar, click "Open in Search"3. In the Search windo... Read more
A second Separation Line appears when opening the Theme Dropdown Menu in...
Steps to reproduce: Open any Project Create a UI Document UXML Asset in the Project Browser and select it In the Inspector scroll do... Read more
Particle geometry is inverted, billboard is not lit, not receiving shado...
Steps to reproduce: Open the ParticleSystemScene scene Enter Play Mode Drag PS - InvertedGeometry GO downward toward the plane Bug1:... Read more
Menu bar list orders change when Domain Reload is performed
How to reproduce:1. Create a new project2. In the menu bar, observe the 'Component > Mesh' sub-list order3. In the Project window... Read more
Transparent parts of a texture are rendered black when a model is loaded...
How to reproduce:1. Open the attached project “IN-132337“2. Build and run the project for web3. Press the “IMPORT” button and select... Read more
A tile from the wrong layer gets selected in the Tile Palette when an As...
How to reproduce:1. Open the attached project “IN-131997”2. Open the “SampleScene”3. Import the “Tileset” Aseprite file into the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor