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Texture3D:GetPixels32 doesn't account for padding
*Steps to reproduce:* The following sequence of commands cannot be used to copy a 3D texture's pixel data from one 3D texture to ... Read more
volumeScale of AudioSource.PlayOneShot is not clamped to 1 when volumeSc...
How to reproduce: 1. Open the attached project "playoneshotvolumescale.zip" 2. Enter Play Mode Expected results: volumeScale of... Read more
”EditorUtility.OpenFilePanelWithFilters” function does not work when usi...
How to reproduce: 1. Download a file with tar.gz type 2. Open the attached “filter.zip” project 3. Go to Menu > OpenTarball > Ope... Read more
[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce: 1. Open the “IN_65554” project 2. In the Build Settings “Run Device“ dropdown, select the desired device 3. Pre... Read more
Meta data warnings are thrown when creating mobile and URP templates
*Steps to reproduce:* # Create and open a template project: 3D Mobile, 2D Mobile or 2D (URP) *Expected results:* No warnin... Read more
Particle System indexing is non-sequential when using Ribbon mode with o...
How to reproduce: 1. Open the “IN-67477_repro“ project 2. Open the “SampleScene“ 3. Select the “ParticleSystemTest“ GameObject 4... Read more
AssetRef can't be assigned to Scriptable Objects when the Scriptable Obj...
How to reproduce: 1. Open the attached project "Property Drawer.zip" 2. Select Assets/TestSO.asset 3. Set "My Asset Ref" to None ... Read more
[Quest] Reflections change shape and performance is impacted when the Ca...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Make sure Oc... Read more
Glyphs of characters are displayed incorrectly when using Unicode IVS
How to reproduce: 1. Open the user’s attached “TestTextMeshPro.zip” project 2. Observe the text in the Game window Expected res... Read more
[Mobile] Touch is focused on the ListView TextField element and the keyb...
How to reproduce: 1. Open the "IN_67966" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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