Search Issue Tracker
Updated "Category" name is not refreshed in the "Create new Shader Graph...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
Visual Effect Graph "Direction" gizmo is set to a random position/locati...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
Gray square artefacts appears when deleting all characters in the Templa...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
Search results for custom templates are incomplete or inaccurate in “Cre...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
“Inspector - Unsaved Changes Detected” pop-up window appears when clicki...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Select newly created Asset and mak... Read more
Template details window shows default Title, Description, and documentat...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
VFX Graph Template Name is empty and not auto-populated when enabling "U...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
The sorting icon is hard to see in the "Create new VFX Asset" window whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the Editor is set to the Light theme Instal... Read more
Visual Effect Subgraph Operator asset does not open when a default empty...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Unnecessary scrollbar appears in the Create new Shader Graph window desc...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Select newly created Shader Graph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server