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0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Global Illumination

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it. It could be projected on the geometry behind it, ... Read more

0
votes
Fixed

"Disable cookie support" needs to be moved and renamed

Global Illumination

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Mar 22, 2020

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Version/s: 2020.1

The UI for cookie support needs to be redone. We should never name a toggle "disable". It would be good to move it. The article abou... Read more

0
votes
Duplicate

Shadow Mask's compression quality is different from the Lightmap's setti...

Global Illumination

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Mar 18, 2020

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Version/s: 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test" 2. In Lighting Settings, set the Li... Read more

0
votes
Duplicate

[GPU PLM] Unity leaks memory when continually interrupting GPU PLM light...

Global Illumination

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps: 1. Create a new project 2. Add a Terrain and a Cube to the Scene 3. Make sure the Cube contributes to Global Ill... Read more

0
votes
Active

Lightmap Encoding Quality settings do not apply to Shadowmask textures

Global Illumination

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Mar 26, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project 2. Open SampleScene 3. Bake the lighting 4. Navigate to Project Setti... Read more

2
votes
Active

Texture importer assigns wrong texture compression formats to lightmap t...

Global Illumination

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project 2. Open the SampleScene 3. Make sure that Auto Generate is disabled 4... Read more

0
votes
Duplicate

[iOS]Shadow has artifacts when using Lightmap texture compression ATSC a...

Global Illumination

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached project New Unity Project.zip 2. Go to the Lightning window-> Press Generate Lighting 3. In ... Read more

0
votes
Fixed

Crash on Baking with RadeonPro Denoiser

Global Illumination

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Apr 03, 2020

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Version/s: 2020.1.0a24, 2020.2.0a1

Steps to reproduce: 1. Open the attached CornellBox Project 2. Make sure the denoiser is set to RadeonPro on all three options 3. C... Read more

0
votes
Won't Fix

Acute shadow acne when using two overlapping spotlights

Global Illumination

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Apr 06, 2020

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Version/s: 2018.2.21f1

Steps to reproduce: 1. Open the attached project 2. If required, bake the scene 3. Observe the acute shadow acne on the ceiling of ... Read more

2
votes
Active

[iOS] Directional lightmap compression causes lightmap artifacts

Global Illumination

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Apr 08, 2020

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Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that you have iOS platform support installed 2. Download and open the attached project 3. Enable C... Read more

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