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Crash on switch platform to Flash
1) What happenedCrash on switch platform to Flash 2) How can we reproduce it using the example you attached1 Open Project2 Press Fil... Read more
localizationFormats not available on flash
Just build attached project to Flash (on last user's reply). Read more
On Flash build function returns different values compared to editor
1 Play in editor2 Build for Flash and run Here is the test script to produce the difference and a screenshot compared to editor, pc ... Read more
Flash: Build error on using &= with strings
x &= (test == test2); on building for Flash gives an error "Error: Implicit coercion of a value of type Boolean to an unrelated ... Read more
Looping sounds in Flash don't loop gapless
1. Open the supplied project.2. Play in the Editor. Notice how the sound being played loops fine.3. Build targeting Flash.4. Run the... Read more
Antialiasing isn't working in a Flash build
1 Open scene "Scene"2 Build for Flash3 Run in browser and look for antialiasing. Read more
Empty flash project produces errors in flash debugger
Steps to repro:Deploy any scene (an empty one will do) to flash SWF.Be sure to enable flash debug loggin as described here:http://do... Read more
No transparency when building for flash after using "tree soft occlusion...
Steps to reproduce : - import the project attached- build it for flash- notice that the leaves look different in the flash build the... Read more
.wav and .aiff audio doesnt work on Flash
1) What happened.wav and .aiff audio doesnt work on Flash 2) How can we reproduce it using the example you attached1 Open project2 O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas Samples throw multiple warnings when changing the original Editor verion
- Deleting 2D Lights while Lighting Explorer is open throws “GUI Error” and “NullReferenceException” errors in the Console window
- "Couldn't open file for reading" error occurs when running binary2text on a file larger than 2 GiB
- AssetReference Variable will default to Texture Asset Reference Type when no Asset Reference is set and it's duplicated in UI Builder
- Unable to open projects for a period of time when closing "Project not found" panel in any way