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Crash on UnsafeUtility_CUSTOM_MemSet when entering Play mode
Reproduction steps:1. Open the user’s attached project “Eo Fusion 2022.zip“2. Enter Play mode3. Wait a few seconds Expected results:... Read more
Slow scheduling performance when combining dependencies
Reproduction steps:1. Open the user's attached project "EmptyTestBed.zip"2. Enter Play mode3. Open the Profiler window and select a ... Read more
"Top level scope allocation is permitted only on the main thread." error...
Reproduction steps:1. Open the attached project "NativeAllocationIssue-2023.1"2. Enter Play mode Expected result: no errors in the C... Read more
Long-running jobs produce warning about JobTemp memory
A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more
[DOTS] Crash on block_merge_next when using EntityQueryBuilder multiple ...
{}Reproduction steps{}: Open the project "pr_blobario" Open Multiplayer Playmode Tools, and make sure the PlayMode Type is "Client &... Read more
Disproportionally large impact on CPU frame time when writing to a rende...
How to reproduce:1. Open the attached project “IN-126506”2. Build and run the project3. Open Profiler window (Windows → Analysis → P... Read more
There is no way to remove a Sub Scene when the Entities package is removed
Steps to reproduce: Create a new Unity project and install the Entities package Enable the New Hierarchy from Settings > General ... Read more
“Baking ReferencedPrefabAuthoring!” errors are thrown when creating or d...
Reproduction steps: Checkout entities/uum-122684 on unity/unity. Open Workspace/UUM-122684_ECSBakingPrefabs project Open the “Assets... Read more
Rotation value change on the X-axis gets stuck when using transform.rota...
Reproduction steps:1. Open the attached “RotationTransform.zip” project2. Enter the Play mode3. Select the “Cube” GameObject from th... Read more
[IL2CPP] Building fails when local functions in method with SystemAPI() ...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure that IL2CPP is used as the Scripting Backend (menu: Edit >... Read more
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