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0
votes
Fixed

[Mobile] Using "RGB(A) Compressed ASTC" Compressor Quality produces arti...

Asset Importers

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Nov 15, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1198678" project 2. Look at the Game view 3. Notice Graphical Artifacts Expected Result: Using "RGB(A)... Read more

0
votes
Fixed

PSD import is giving wrong alpha channel values

Asset Importers

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Nov 18, 2019

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Version/s: 2017.4, 2019.3.0b7, 2020.1

To reproduce: 1) Open the attached project 2) Open MATERIALS DEBUG -> Texture Check 3) Select each of the textures Expected: Their ... Read more

0
votes
Active

Preset Asset Icons for Assets using Editor.RenderStaticPreview do not ch...

Asset Importers

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Nov 19, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b12, 2020.1

Preset Asset Icons for Assets using Editor.RenderStaticPreview do not change when Preset properties are changed while Project Window... Read more

0
votes
Active

[Preset] Intensity parameter of a Default Light Preset is not applied af...

Asset Importers

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Nov 20, 2019

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Version/s: 2018.4, 2020.1, 2020.1.0a13

How to reproduce: 1. Open attached project ("RePro.zip") 2. Open SampleScene scene 3. Create new Directional Light in the Hierarchy ... Read more

0
votes
By Design

[Preset] Changing properties of a terrain preset also changes the proper...

Asset Importers

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Nov 21, 2019

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Version/s: 2019.3.0a1, 2020.1.0a1, 2020.1.0a14

Changing properties of a terrain preset also changes the properties of the terrain in the instance and prefab. If prefab wasn't made... Read more

0
votes
By Design

[Asset Import]U axis and V axis field is displayed with every wrap mode ...

Asset Importers

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Nov 27, 2019

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Version/s: 2020.1.0a9, 2020.1.0a15

U axis and V axis field is displayed with every wrap mode when preset of Texture is created Steps to repro: 1. Create a new Project... Read more

0
votes
Duplicate

Crash in GeneratePropertyDiff when generating undo for MonoBehaviour wit...

Asset Importers

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Nov 27, 2019

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Version/s: 2018.2.0a6

To reproduce: 1. Create a new project and add the attached script (TestReference.cs) to a gameobject in the scene. 2. Add the Script... Read more

0
votes
Fixed

[Preset] "Use Defaults" text overlaps with its checkbox under "Tier Sett...

Asset Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Graphics Settings", "Use Defaults" text overlap with its checkbox under "Tier Settings", refer attached scree... Read more

0
votes
Fixed

[Preset] "Level" names under "QualitySettings" are misaligned when its p...

Asset Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Quality" from "Project Settings", "Levels" names are misaligned, refer attached screenshot Steps to repro: ... Read more

0
votes
Active

Assembly.Load fails to load type of script in custom namespace when name...

Asset Importers

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Sep 26, 2019

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Version/s: 2019.1.14f1, 2020.1

To reproduce: 1. Open attached project 2. Open presets browser window via Window -> Pump Editor -> Presets Browser 3. Toggle on "Fil... Read more

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