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Editor crashes on "(Unity) WriteObjectToVector" when entering into the P...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open any Scene from Scenes folder3. Enter into the Play Mode Repro... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Font Import Settings documentation page is missing when the documentatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Select th... Read more
AssetImportWorker crash on RTTI::IsDerivedFrom when importing specific a...
There currently aren’t any known reproduction steps. Reproducible in: 6000.1.12f1, 6000.2.2f1 (not conclusive) Reproducible on: Wind... Read more
Importer type is not automatically applied when changing Importer type i...
Steps to reproduce: Open the attached Project In the Project Browser select the "supplies_objects (2).psd" file Right click it and s... Read more
Lightmap UV layouts are inconsistent when generating UVs
How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more
Memory leak when importing a non-embedded-texture FBX exported from Char...
Steps to reproduce:1. Create a new Unity project2. Download and import the “user’s attached FBX file” into the project3. Observe the... Read more
Outdated warning message when importing .sbsar file
How to reproduce:1. Open any project2. Put the attached “SubstanceArchiveFile.sbsar” file into the asset folder3. Observe the result... Read more
Error indicating that Importer has not been disposed properly is logged ...
Steps to reproduce: Open any Project with the 2D PSD Importer package installed (this enables a dropdown menu to switch to something... Read more
Error indicating that the Text Asset Importer hasn't been disposed prope...
Steps to reproduce: Open any Project Add the attached folder to your Project's Packages folder In the Project Browser select the "pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor