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0
votes
Not Reproducible

"Calculating asset hashes..." popup shows repeatedly

Asset Importers

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Nov 26, 2018

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Version/s: 2019.1.0a7, 2019.1.0a10

Steps: 1. Create new project, go to Asset Store, download and install Viking Village package from unity 2. Wait for import 3. After ... Read more

0
votes
Duplicate

[2D] Assigned sprites are missing from scene when a package is imported ...

Asset Importers

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Dec 07, 2018

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Version/s: 2019.1.0a9, 2019.1.0a11

Assigned sprites are missing from the scene when a package is imported in the latest version of Unity Steps to Repro: 1. Open a ne... Read more

0
votes
Active

Reimporting FBX without Animations causes the Mesh to move to another po...

Asset Importers

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Dec 05, 2018

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Version/s: 2017.3.0a1, 2018.2.12f1

To reproduce: 1. Download attached project "2018.2.12f1.zip" and open in Unity 2. Download "UnityPivotbox.fbx" and drag it to the P... Read more

0
votes
Fixed

"Opening Project in Non-Matching Editor" pop up is missing in HUB while ...

Asset Importers

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Dec 12, 2018

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Version/s: 2019.1.0a10, 2019.1.0a12

"Opening Project in Non-Matching Editor Installation" pop up is missing in HUB while opening 2018.3.x or older than this version pro... Read more

6
votes
Won't Fix

[General] Unclear error messages and script component issues when import...

Asset Importers

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Dec 11, 2018

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Version/s: 2017.2.4f1

To reproduce: 1. Import user's attached project to any release 2017.4-2019.1 Expected: comprehensible error message appears, script... Read more

0
votes
Active

Partial Avatar Mask overrides full model base animation when Avatar Mask...

Asset Importers

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Sep 14, 2018

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Version/s: 2018.3.0a1, 2018.3.0b1, 2019.1.0a1

To reproduce, using Animation Import Settings: 1. Open user's attached project ("masktest54") 2. Select "Ethan" in the Hierarchy win... Read more

0
votes
Duplicate

ModelImporter.importBlendShapeNormals read wrong values when BlendShapeN...

Asset Importers

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Dec 29, 2018

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Version/s: 2018.3.0f2

Steps to reproduce: 1. Open user OC attached project 2. Make sure that both .fbx files have "Blend Shape Normals" option set to "Imp... Read more

0
votes
By Design

Set as default Preset button is disabled when working with Sprite Atlas ...

Asset Importers

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Dec 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Sprite Atlas 3. Create a Preset for the Sprite Atlas 4. In the Inspe... Read more

0
votes
Fixed

When loading up the project Fatal Error UnityEditor.AssetDatabase:LoadAs...

Asset Importers

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Jan 03, 2019

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

1. Download and open the attached project "Magnetic race copie.zip" -- Fatal Error is then being thrown out -- Reproducible with: 2... Read more

0
votes
Fixed

[Mac] Editor freezes when importing/reimporting script that contains uni...

Asset Importers

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Dec 21, 2018

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Version/s: 2017.2.0f3, 2018.3.0a3, 2019.1.0a1

To reproduce: 1. Open any project 2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully i... Read more

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