Search Issue Tracker
In Progress
Fix In Review for 3.0.9, 3.1.3
Fixed in 3.2.0-pre.1
Votes
0
Found in [Package]
3.0.8
3.1.1
Issue ID
XRIT-263
Regression
Yes
Errors appear in the Console and in Project Validation tab when importing ShaderGraph's "Production Ready Shaders" sample
Reproduction steps:
1. Create a new VR template project
2. Switch to Android platform via File → Build Profiles
3. Find ShaderGraph package in Package Manager, open Samples tab
4. Import “Production Ready Shaders”
5. Observe the result in the Console
Expected result: Samples are imported successfully, without errors
Actual result: Samples are imported with an error “Failed to update package sample cache. Malformed package version string: Common”
Reproducible in: 6000.0.5f1, 6000.0.45f1, 6000.1.0b3, 6000.1.0b13
Not reproducible in: 2022.3.33f1 2022.3.61f1, 6000.2.0a8
Could not test with: 2022.1.0a1, 2022.3.32f1, 6000.0.4f1(“Production Ready Shaders" sample not available)
Fixed in: 6000.2.0a1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- The Project Validation tab in Project Settings contains additional errors that persist unless samples are removed. Clicking "Fix" or "Fix All" does not make errors disappear
- In 6000.0 stream, sample is not available in 6000.0.4f1 and is first became available in 6000.0.5f1, even though both versions use the same ShadeGraph package version. Issue starts to reproduce in 6000.0.5f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 3.2.0-pre.1):
Fixed a version handling routine in the Project Validation Utility for sample version caching. Other Unity sample packages sometimes use non-version strings, which was throwing an exception.
Resolution Note (fix version 3.1.3):
Fixed a version handling routine in the Project Validation Utility for sample version caching. Other Unity sample packages sometimes use non-version strings, which was throwing an exception.
Resolution Note (fix version 3.0.9):
Fixed a version handling routine in the Project Validation Utility for sample version caching. Other Unity sample packages sometimes use non-version strings, which was throwing an exception.