Search Issue Tracker
Fixed
Fixed in 3.0.4
Votes
2
Found in [Package]
3.0.2
Issue ID
XRIT-154
Regression
No
[Quest] Can Hover or Select XRInteractables through GameObject with a collider when the NearFarInteractor is used
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/DemoScene.unity” Scene
3. Enter the Play Mode
5. Use the right controller’s thumbstick to move closer to the grey cube and quad
6. Try interacting with Interactable objects through grey quad or cube
Expected result: The Interactable objects cannot be hovered/selected
Actual result: Can Hover and Select Interactable objects
Reproducible with: 3.0.0-pre.1 (2021.3.35f1), 3.0.3 (2021.3.38f1, 2022.3.28f1, 6000.0.1f1)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Play Mode
Android Player
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 3.0.4):
Fixed an issue where the Near-Far Interactor would not be properly blocked by non-interactive 3D obstructions during far interactions.