Search Issue Tracker

Fixed

Fixed in 2021.3.39f1, 2022.3.30f1, 6000.0.2f1

Votes

1

Found in

2021.3.38f1

2022.3.27f1

6000.0.0f1

Issue ID

UUM-70789

Regression

Yes

MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player

--

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene“ Scene
3. Build and Run the Project
4. Using the File Explorer, go to and open the Player log file

Expected result: An custom success message is logged “…Layers Match“ in the log file
Actual result: An custom error message is logged “…Layers do not match…“ in the log file, meaning the sorting layer did not get changed

Reproducible with: 2021.3.38f1, 2022.3.27f1, 6000.0.0f1
Not reproducible with: 2021.3.37f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Comments (1)

  1. ASDF_Games

    May 20, 2024 17:18

    Happens on iOS as well.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.