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Fixed
Fixed in 2021.3.39f1, 2022.3.30f1, 6000.0.2f1
Votes
1
Found in
2021.3.38f1
2022.3.27f1
6000.0.0f1
Issue ID
UUM-70789
Regression
Yes
MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene“ Scene
3. Build and Run the Project
4. Using the File Explorer, go to and open the Player log file
Expected result: An custom success message is logged “…Layers Match“ in the log file
Actual result: An custom error message is logged “…Layers do not match…“ in the log file, meaning the sorting layer did not get changed
Reproducible with: 2021.3.38f1, 2022.3.27f1, 6000.0.0f1
Not reproducible with: 2021.3.37f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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ASDF_Games
May 20, 2024 17:18
Happens on iOS as well.