Search Issue Tracker
Fixed
Fixed in 6000.0.1f1
Votes
6
Found in
2023.2.16f1
6000.0.0b13
Issue ID
UUM-68077
Regression
Yes
UI Elements get visually broken in the Game View when the Elements are recalled in Play Mode
How to reproduce:
1. Open the “UIToolkitTextVisualBug.zip“ project
2. Open the “1-MainMenuScene” scene
3. Enter the Play Mode
4. Click the "Load game" button
5. Close the panel with the “X” button in the top right corner
6. Observe the Game View
Expected result: The UI text is displayed correctly
Actual result: The UI text is displayed incorrectly (misaligned, deformed, wrong text, only a part of text)
Reproducible in: 2023.2.0a18, 2023.2.16f1, 6000.0.0b13
Not reproducible in: 2021.3.361, 2022.3.22f1, 2023.2.0a17
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- The issue is reproducible only sometimes, in that case, repeat steps 3-6
- Best reproduction results are when before clicking the “Load game” button, no other button is hovered, and after clicking, the Mouse is dragged over where the buttons were before
- 2023.2.14f1 version of the Editor seems to be the most affected by the issue
- Also reproducible in the Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
- Prefab Overrides window cuts-off Component labels across multiple Components
- Opening Memory Settings documentation from Project Settings window opens missing page
- Animated GameObjects ignore Shader keywords when running on VisionOS Player with Polyspatial
- Quickly clicking "Open query in Search Window" in the Hierarchy twice opens the two Search tabs at the same time
Resolution Note (fix version 6000.0.1f1):
Fixed issue with text being corrupted under certain circumstances.