Search Issue Tracker
Fixed
Fixed in 2023.3.0b5
Votes
0
Found in
2023.3.0b4
Issue ID
UUM-60919
Regression
Yes
UI Toolkit Label value is not displayed when Font Style is applied
Reproduction steps:
1. Open the attached “REPRO” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Press the P key to start the ball
5. Observe the Game view
Expected result: The label displays the scored points
Actual result: Once the ball hits either end, a point is scored and the label value is not displayed
Reproducible with: 2023.3.0b2, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: The label reappears when the score reaches 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 2023.3.0b5):
Fixed issue with text with styling (bold/italic) sometimes disappearing