Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.4f1
2023.1.3f1
Issue ID
UUM-41796
Regression
Yes
Command Line Builds hang on "Worker ready: AssetImportWorker"
How to reproduce:
1. Unarchive the “IN-45463” project
2. Open the Terminal and run {{sudo /Applications/Unity/[UnityVersion]/Unity.app/Contents/MacOS/Unity -ProjectPath ["IN-45463" project path] -batchmode -nographics -quit -executeMethod TestBuild.Run}}
3. Observe the Terminal
Expected result: The execution is finished with “Exiting batchmode successfully now!” message
Actual result: The execution hangs after “Worker ready: AssetImportWorker0 0”
Reproducible with: 2022.2.14f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a20
Not reproducible with: 2021.3.28f1, 2022.2.13f1, 2023.2.0a23
Fixed in: 2023.2.0a21
Testing environment: macOS 13.4.1 (M1), macOS 13.2.1 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Package documentation link in Package manager leads to the deprecated page
- [Usability] No setup script for Render Pipeline Assets for the proper URP Sample usage
- csc.rsp -additionalfile files are not treated as dependencies and are not reloaded when the file contents change
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-44347