Search Issue Tracker
Active
Under Consideration for 2023.2.X
Fixed in 2023.3.0b2
Votes
0
Found in
2023.2.0a7
2023.3.0a3
Issue ID
UUM-31577
Regression
No
[HDRP] Incorrect point light rendering with increased source radius
Steps to repro
1) Create a new indoor HDRP template.
2) Add a point light
3) Adjust light's source radius
4) Observe how with >0.1 radii shadows start to behave incorrectly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [OpenGLES3] Some of the shadows are not rendered when deployed with OpenGLES3 Graphics API on Android
- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)
- Build becomes unresponsive when enabling "Deep Profiling Support" and "Autoconnect Profiler" build options in a specific project
- Crash on core::base_hash_set when building a specific project
- [MacOS] Can't clear text from text field when using Japanese IME on macOS
Add comment