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Fixed in 2021.3.16f1
Fixed in 2021.3.X, 2022.1.X
Votes
2
Found in
2021.3.14f1
2022.1.23f1
Issue ID
UUM-19899
Regression
Yes
Crash on MainMessageLoop when changing Input Systems
How to reproduce:
- Open the user attached “Survivors.zip” project
- Go to Edit > Project Settings…
- In the Project Settings go to Player > Configuration > Active Input Handling*
- Switch between Input System Package (New) and Input Manager (Old)
- Observe the crash
Reproducible with: 2022.1.18f1, 2022.1.23f1
Not reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.0a1, 2022.1.17f1, 2022.2.0a1, 2022.2.0b16, 2023.1.0a20
Reproduced on: Windows 10 (Intel)
First lines of stack trace:
0x00007ff69c7c1218 (Unity) MainMessageLoop
0x00007ff69c7c6024 (Unity) WinMain
0x00007ff69db3b96e (Unity) __scrt_common_main_seh
0x00007ff8970c74b4 (KERNEL32) BaseThreadInitThunk
0x00007ff898da26a1 (ntdll) RtlUserThreadStart
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